AI Insights · Timothy · April 2024
Top 5 Horror Games on Android in Romania: Q1 2024 Performance
An overview of the performance of the top 5 horror games on the Android platform in Romania during the first quarter of 2024, highlighting trends in downloads, revenue, and active users.
The first quarter of 2024 saw intriguing trends for the top 5 horror games on the Android platform in Romania. Here's a detailed look at the performance data sourced from Sensor Tower.
Mystery Matters
Mystery Matters experienced a dynamic quarter. Weekly revenue peaked at $868 in the first week of February, showing a general upward trend early in the quarter. However, by mid-March, revenue had dipped to approximately $413. Downloads fluctuated significantly, starting strong with 1.9K in the second week of January, but saw a decline to around 451 by the end of March. Active users were similarly variable, peaking at 3.8K in early February and then stabilizing to about 2.7K towards the end of the quarter.
Identity V
Identity V showed a varied performance throughout Q1 2024. Weekly revenue hit a high of $1.2K in mid-February but saw a steep drop to $158 in early March. Downloads were relatively low, with a peak of 279 in mid-January and a low of 57 in the second week of March. Active users peaked at 3.8K in mid-January, then slightly decreased to around 2.7K by the end of March.
Myths of Moonrise
Myths of Moonrise had a modest quarter. Revenue peaked at $314 in early February and ended at roughly $150 by the last week of March. Downloads showed a gentle upward trend, reaching a high of 169 in mid-February. Active users saw a peak of 330 in mid-February before stabilizing to about 225 towards the end of the quarter.
Dead by Daylight Mobile
Dead by Daylight Mobile demonstrated consistent performance. Revenue fluctuated slightly, peaking at $334 in the second week of January before ending the quarter at $63. Downloads were steady, with a high of 394 in mid-February. Active users remained robust, peaking at 25.4K in late February and maintaining around 25.2K by the end of March.
Poppy Playtime Chapter 2
Poppy Playtime Chapter 2 saw varied performance. Revenue was minimal, peaking at $140 in mid-February before dwindling to zero by the end of March. Downloads peaked at 199 in early February but dropped to 21 by the end of March.
These insights from Sensor Tower provide a comprehensive look at the trends and performance of these top horror games in Romania. For more detailed insights and data, visit Sensor Tower.